반응형
http://youtu.be/913o7IwnRwU
Material
Ball Surface : Mix Shader {
Fac: 0.8
Shader: Glass BSDF
Shader: Glossy BSDF { Color : RED, Rough:0 }
}
Cap Surface : Glossy BSDF { Color : RGB(0.8, 0.5, 0.1), Rough: 0.2 }
Hook Surface : Glossy BSDF
Plane Surface : Mix Shader {
Fac: 0.8
Shader: Glossy BSDF { Rough: 0.1 }
Shader: Diffuse BSDF { Color : Image Texture, Vector : Generated }
}
World
Surface { Surface: Background, Color : Environment Texture, Strength : 12 }
Render
Dimensions { HDTV 720p }
Light Paths { Full global illumination }
Sampling { Samples: { Render: 1000 } }
Camera
Depth of Field { Focus: Sphere, Aperture: { Size : 0.06}}
반응형
'Blender > Tutorial' 카테고리의 다른 글
Penrose tiling (0) | 2013.12.23 |
---|---|
Wishing you a magic year 2014 (0) | 2013.12.20 |
천 냅킨 - blender physics (0) | 2013.12.06 |
종이 클립 (0) | 2013.12.04 |
사막의 바위 (0) | 2013.12.04 |