Blender
GPU Technology Conference 2014 - non Blender
Alnilam
2014. 4. 4. 15:23
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2014 GPU 기술 컨퍼런스에서 Pixar 애니메이터가 몬스터 대학을 제작 할때 사용한 NVIDIA GPU 의 실시간 애니메이션 기능을 시현 하는 장면입니다.
* Graphics Hardware at Pixar
80s - Vector graphics machines by Evans & Sutherland
90s - Silicon Graphics (four films)
Toy Story(1995), A Bug's Life(1998), Toy Story 2(1999), Monsters, Inc.(2001)
2001 to now - NVIDIA (ten films)
Finding Nemo(2003), The Incredibles(2004), Cars(2006), Ratatouille(2007), WALL-E(2008), Up(2009), Toy Story 3(2010), Cars 2(2011), Brave(2012),Monsters University(2013)
* How to make a film
Storyboards
Layout
Crowd Simulations
Animation
Final Lighting
* 몬스터 주식회사는 NVIDIA GPU의 실시간 렌더링 애니메이션을 사용하여 제작 됨.
* Real time Lighting
Physically Based Lighting
- Finite sized light sources
- Indirect Illumination
- More Consistent lighting response
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